Error if game already started or more than 4 players

This commit is contained in:
2021-06-18 10:19:03 +02:00
parent 73ced0222f
commit 0287f8aec0
6 changed files with 39 additions and 18 deletions

View File

@@ -2,15 +2,29 @@ let socket;
let connected = false;
function start_chat() {
socket = io("/", {
closeOnBeforeunload: false
});
socket.on('login', function () {
connected = true;
document.getElementById('login').style.display = 'none';
document.getElementById('game').style.display = 'flex';
document.getElementById('chat').style.display = 'flex';
start_chat();
start_game();
resize();
addLogMessage("Welcome " + username + "!");
});
socket.on('error', function (data) {
if (data === 'Game started already or room has two many members') {
document.getElementById('login').style.display = 'flex';
document.getElementById('game').style.display = 'none';
document.getElementById('chat').style.display = 'none';
document.getElementById('error').innerText = data;
}
console.log(data);
});
socket.on('new message', function (data) {
addChatMessage(data);
});
@@ -22,9 +36,6 @@ function start_chat() {
socket.on('user left', function (data) {
addLogMessage(data + ' left');
});
// Login
socket.emit('add user', {'username': username, 'room_name': room_name});
}
function sendMessage() {