Fixed resize bug
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@ -64,7 +64,7 @@ let sprites = [
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function start_game() {
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app = new PIXI.Application({
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autoResize: true,
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resolution: devicePixelRatio,
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resolution: 1,
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backgroundAlpha: 0,
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width: max_size / game_board_size,
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height: max_size / game_board_size
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