Merge branch 'main' into multiplayer

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H4CK3R-01 2021-06-14 12:08:02 +02:00 committed by GitHub
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17 changed files with 5223 additions and 562 deletions

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@ -10,6 +10,10 @@ COPY Webservice Webservice
COPY public public COPY public public
COPY data data COPY data data
RUN sed -i "s/DATE_TO_BE_REPLACED/$(date +%s)/" public/index.html
RUN sed -i "s/COMMIT_TO_BE_REPLACED/GitHub: $(git ls-remote https://github.com/H4CK3R-01/Projektmanagement-Game refs/heads/main | awk '{print $1;}' | cut -c1-7)/" public/index.html
RUN sed -i "s/COMMIT_LINK_TO_BE_REPLACED/https\:\/\/github.com\/H4CK3R-01\/Projektmanagement-Game\/commit\/$(git ls-remote https://github.com/H4CK3R-01/Projektmanagement-Game refs/heads/main | awk '{print $1;}')/" public/index.html
EXPOSE 5000 EXPOSE 5000
CMD [ "node", "Webservice/server.js" ] CMD [ "node", "Webservice/server.js" ]

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@ -1,31 +1,46 @@
# Projektmanagement Game # Projektmanagement Game
## Docker ## Docker
### Build ### Build
``` ```
docker build Projektmanagement-Game/ -t pm-game docker build Projektmanagement-Game/ -t pm-game
``` ```
### Deploy ### Deploy
``` ```
docker run -d -p 80:5000 pm-game docker run -d -p 80:5000 pm-game
``` ```
### Check if it works ### Check if it works
Open `http://127.0.0.1` in your Browser Open `http://127.0.0.1` in your Browser
## Without docker ## Without docker
### Install dependencies
```
npm install
```
### (Optional) Use credentials for monitoring
Set environment variables `WEBSOCKET_MONITOR_USERNAME` and `WEBSOCKET_MONITOR_PASSWORD`
`WEBSOCKET_MONITOR_USERNAME`: Username
`WEBSOCKET_MONITOR_PASDSWORD`: bcrypt hashed password. Generate with
```
node
> require("bcrypt").hashSync("<your-password>", 10)
```
Linux & MacOS: `export NAME="VALUE"`
Windows: `set NAME="VALUE"`
### Run ### Run
``` ```
node Webservice/server.js node Webservice/server.js
``` ```
### Check if it works ### Check if it works
Open `http://127.0.0.1:5000` in your Browser Open `http://127.0.0.1:5000` in your Browser

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@ -0,0 +1,11 @@
function isMobile() {
let mobileDeviceIndicator = 0;
if (/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)) {
mobileDeviceIndicator = 1;
}
/*
let hasTouchscreen = 'ontouchstart' in window;
alert(hasTouchscreen ? 'has touchscreen' : 'doesn\'t have touchscreen');
*/
}

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@ -1,10 +1,11 @@
let express = require('express'); const express = require('express');
let fs = require('fs'); const fs = require('fs');
let app = express(); const {instrument} = require("@socket.io/admin-ui");
let server = require('http').createServer(app); const app = express();
let {Server} = require("socket.io"); const server = require('http').createServer(app);
let io = new Server(server); const {Server} = require("socket.io");
let cards = JSON.parse(fs.readFileSync(__dirname + '/../data/cards.json')); const io = new Server(server);
let cards = JSON.parse(fs.readFileSync(__dirname + '/../data/fragen_10_06_21_final_new_format.json'));
let gameState = { let gameState = {
players: [], players: [],
@ -18,10 +19,28 @@ server.listen(port, function () {
generate_log_message("MAIN", "Server", 'RUNNING', "PORT " + port); generate_log_message("MAIN", "Server", 'RUNNING', "PORT " + port);
}); });
// Monitor websockets
if (process.env.WEBSOCKET_MONITOR_USERNAME && process.env.WEBSOCKET_MONITOR_PASSWORD) {
instrument(io, {
auth: {
type: "basic",
username: process.env.WEBSOCKET_MONITOR_USERNAME,
password: process.env.WEBSOCKET_MONITOR_PASSWORD
},
serverId: `${require("os").hostname()}#${process.pid}`
});
} else {
instrument(io, {
auth: false,
serverId: `${require("os").hostname()}#${process.pid}`
});
}
// Serve static files (html, css, js)
app.use(express.static(__dirname + '/../public')); app.use(express.static(__dirname + '/../public'));
// Websockets
io.on('connection', socket => { io.on('connection', socket => {
let addedUser = false; let addedUser = false;
@ -142,7 +161,6 @@ function getRandomCard(difficulty) {
let filtered_cards = cards.filter(card => { let filtered_cards = cards.filter(card => {
return card.difficulty === difficulty; return card.difficulty === difficulty;
}); });
return shuffleAnswers(filtered_cards[Math.floor(Math.random() * filtered_cards.length)]); return shuffleAnswers(filtered_cards[Math.floor(Math.random() * filtered_cards.length)]);
} }

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@ -1,71 +0,0 @@
[
{
"id": 1,
"difficulty": 1,
"question": "Was?",
"answers": [
{
"text": "A",
"status": false
},
{
"text": "B",
"status": true
},
{
"text": "C",
"status": false
},
{
"text": "D",
"status": false
}
]
},
{
"id": 2,
"difficulty": 2,
"question": "Wie?",
"answers": [
{
"text": "A",
"status": false
},
{
"text": "B",
"status": true
},
{
"text": "C",
"status": false
},
{
"text": "D",
"status": false
}
]
},
{
"id": 3,
"difficulty": 3,
"question": "Wo?",
"answers": [
{
"text": "A",
"status": false
},
{
"text": "B",
"status": true
},
{
"text": "C",
"status": false
},
{
"text": "D",
"status": false
}
]
}
]

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30
data/main.py Normal file
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@ -0,0 +1,30 @@
import json
if __name__ == '__main__':
array = []
with open('fragen_10_06_21_final.json') as file:
data = json.load(file)
print(len(data))
for i in range(0, len(data)):
new = {'id': int(data[i]['id']), 'difficulty': int(data[i]['difficulty']), 'question': data[i]['question'],
'answers': []}
new['answers'].append({"text": data[i]['A'],
"status": 'A' == data[i]['key']
})
new['answers'].append({"text": data[i]['B'],
"status": 'B' == data[i]['key']
})
new['answers'].append({"text": data[i]['C'],
"status": 'C' == data[i]['key']
})
new['answers'].append({"text": data[i]['D'],
"status": 'D' == data[i]['key']
})
array.append(new)
with open('fragen_10_06_21_final_new_format.json', 'w', encoding='utf8') as file:
json.dump(array, file, ensure_ascii=False)
print(len(data))

1918
package-lock.json generated

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@ -2,6 +2,7 @@
"name": "projektmanagement-game", "name": "projektmanagement-game",
"version": "1.0.0", "version": "1.0.0",
"dependencies": { "dependencies": {
"@socket.io/admin-ui": "^0.1.2",
"express": "^4.17.1", "express": "^4.17.1",
"socket.io": "^4.1.2" "socket.io": "^4.1.2"
} }

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@ -5,7 +5,11 @@ header {
background-color: #7d7d7d; background-color: #7d7d7d;
color: #ffffff; color: #ffffff;
height: 3em; height: 3em;
padding-top: 10px; padding-top: 5px;
padding-bottom: 5px;
display: grid;
grid-gap: 5%;
grid-template-columns: 25% 40% 25%;
} }
.title { .title {
@ -16,3 +20,12 @@ header {
font-size: 2em; font-size: 2em;
vertical-align: central; vertical-align: central;
} }
.build {
display: flex;
justify-content: center;
align-items: flex-end;
font-size: 1em;
padding-right: 10px;
flex-direction: column;
}

35
public/css/mobile.css Normal file
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@ -0,0 +1,35 @@
html {
width: 100%;
height: 100%;
font-family: Arial, sans-serif
}
body {
width: 100%;
height: 100%;
padding: 0;
margin: 0;
overflow: hidden;
}
main {
display: grid;
grid-template-rows: 80% 20%;
height: calc(100% - 3em - 10px);
}
.material-icon {
font-family: Material Icons, sans-serif !important;
font-weight: 400;
font-style: normal;
font-size: 24px;
line-height: 1;
letter-spacing: normal;
text-transform: none;
display: inline-block;
white-space: nowrap;
word-wrap: normal;
direction: ltr;
-webkit-font-feature-settings: "liga";
-webkit-font-smoothing: antialiased;
}

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@ -16,7 +16,10 @@
</head> </head>
<body> <body>
<header> <header>
<div class="title">Projektmanagement Game</div> <div></div>
<div class="title">PM-Game</div>
<div class="build"><span>DATE_TO_BE_REPLACED</span><span><a href="COMMIT_LINK_TO_BE_REPLACED" target="_blank">COMMIT_TO_BE_REPLACED</a></span>
</div>
</header> </header>
<main> <main>
<div id="login"> <div id="login">
@ -50,7 +53,7 @@
</footer> </footer>
<script crossorigin="anonymous" referrerpolicy="no-referrer" <script crossorigin="anonymous" referrerpolicy="no-referrer"
src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.0.1/socket.io.js"></script> src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.1.2/socket.io.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/6.0.2/browser/pixi.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/6.0.2/browser/pixi.js"></script>
<script src="js/Card.js"></script> <script src="js/Card.js"></script>
<script src="js/Button.js"></script> <script src="js/Button.js"></script>

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@ -9,7 +9,7 @@ function Button(default_color, hover_color, select_color, width, height, x, y, t
this.text = text; this.text = text;
this.status = status; this.status = status;
this.button_is_answer = button_is_answer; this.button_is_answer = button_is_answer;
this.click = click; this.pointerdown = click;
this.selected = false; this.selected = false;
let _this = this; let _this = this;
@ -20,17 +20,17 @@ function Button(default_color, hover_color, select_color, width, height, x, y, t
this.graphics.beginFill(color); this.graphics.beginFill(color);
this.graphics.drawRect(this.x, this.y, this.width, this.height); this.graphics.drawRect(this.x, this.y, this.width, this.height);
this.graphics.endFill(); this.graphics.endFill();
} };
this.selectButton = function () { this.selectButton = function () {
this.selected = true; this.selected = true;
this.changeButtonColor(select_color); this.changeButtonColor(select_color);
} };
this.unSelectButton = function () { this.unSelectButton = function () {
this.selected = false; this.selected = false;
this.changeButtonColor(default_color); this.changeButtonColor(default_color);
} };
this.getButton = function () { this.getButton = function () {
const style = new PIXI.TextStyle({ const style = new PIXI.TextStyle({
@ -55,7 +55,7 @@ function Button(default_color, hover_color, select_color, width, height, x, y, t
this.graphics.interactive = true; this.graphics.interactive = true;
this.graphics.buttonMode = true; this.graphics.buttonMode = true;
this.graphics.defaultCursor = 'pointer'; this.graphics.defaultCursor = 'pointer';
this.graphics.on('click', function () { this.graphics.on('pointerdown', function () {
click(); click();
}); });
this.graphics.on('mouseover', function () { this.graphics.on('mouseover', function () {
@ -67,5 +67,5 @@ function Button(default_color, hover_color, select_color, width, height, x, y, t
if (!_this.selected) _this.changeButtonColor(_this.default_color); if (!_this.selected) _this.changeButtonColor(_this.default_color);
}); });
return this.graphics; return this.graphics;
} };
} }

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@ -6,12 +6,12 @@ function Sprite(x, y) {
this.getSprite = function () { this.getSprite = function () {
this.setSize(this.sprite, sprite_size); this.setSize(this.sprite, sprite_size);
return this.sprite; return this.sprite;
} };
this.setSize = function (sprite, size) { this.setSize = function (sprite, size) {
sprite.x = this.coord_x * size - size * 0.2; sprite.x = this.coord_x * size - size * 0.2;
sprite.y = this.coord_y * size - size * 0.2; sprite.y = this.coord_y * size - size * 0.2;
sprite.width = size * 1.5; sprite.width = size * 1.5;
sprite.height = size * 1.5; sprite.height = size * 1.5;
} };
} }

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@ -2,7 +2,9 @@ let socket;
let connected = false; let connected = false;
function start_chat() { function start_chat() {
socket = io(); socket = io("/", {
closeOnBeforeunload: false
});
socket.on('login', function () { socket.on('login', function () {
connected = true; connected = true;
@ -43,6 +45,7 @@ function addLogMessage(message) {
li.innerText = message; li.innerText = message;
document.getElementById("messages_received").appendChild(li); document.getElementById("messages_received").appendChild(li);
document.getElementById("messages_received").scrollTop = document.getElementById("messages_received").scrollHeight;
} }
function addChatMessage(data) { function addChatMessage(data) {
@ -65,4 +68,12 @@ function addChatMessage(data) {
messageDiv.appendChild(messageBody); messageDiv.appendChild(messageBody);
document.getElementById('messages_received').append(messageDiv); document.getElementById('messages_received').append(messageDiv);
document.getElementById("messages_received").scrollTop = document.getElementById("messages_received").scrollHeight;
} }
document.getElementById('message_input').onkeydown = function (e) {
if (e.key === "Enter") {
sendMessage();
e.preventDefault();
}
};

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@ -64,7 +64,7 @@ let sprites = [
function start_game() { function start_game() {
app = new PIXI.Application({ app = new PIXI.Application({
autoResize: true, autoResize: true,
resolution: devicePixelRatio, resolution: 1,
backgroundAlpha: 0, backgroundAlpha: 0,
width: max_size / game_board_size, width: max_size / game_board_size,
height: max_size / game_board_size height: max_size / game_board_size
@ -126,7 +126,7 @@ function start_game() {
dice.interactive = true; dice.interactive = true;
dice.buttonMode = true; dice.buttonMode = true;
dice.defaultCursor = 'pointer'; dice.defaultCursor = 'pointer';
dice.on('click', function () { dice.on('pointerdown', function () {
if (!diced) { if (!diced) {
socket.emit('roll dice'); socket.emit('roll dice');
} }
@ -185,7 +185,7 @@ function generate_card_stack(sprite, x, y, onclick) {
sprite.interactive = true; sprite.interactive = true;
sprite.buttonMode = true; sprite.buttonMode = true;
sprite.defaultCursor = 'pointer'; sprite.defaultCursor = 'pointer';
sprite.on('click', onclick); sprite.on('pointerdown', onclick);
return sprite; return sprite;
} }