diff --git a/public/js/game.js b/public/js/game.js index 8bb9f2e..18883bb 100644 --- a/public/js/game.js +++ b/public/js/game.js @@ -168,29 +168,10 @@ function start_game() { socket.on('player moved', function(data){ let player = data.player; let position = data.position; - let x = 0; - let y = 0; - switch (position){ - case 0: x = 9; y = 9; break; // lower right - case 1: x = 7; y = 9; break; - case 2: x = 5; y = 9; break; - case 3: x = 3; y = 9; break; - case 4: x = 1; y = 9; break; // upper right - case 5: x = 1; y = 7; break; - case 6: x = 1; y = 5; break; - case 7: x = 1; y = 3; break; - case 8: x = 1; y = 1; break; // upper left - case 9: x = 3; y = 1; break; - case 10: x = 5; y = 1; break; - case 11: x = 7; y = 1; break; - case 12: x = 9; y = 1; break; // lower left - case 13: x = 9; y = 3; break; - case 14: x = 9; y = 5; break; - case 15: x = 9; y = 7; break; - - - - } + + let x = sprites[position].coord_x; + let y = sprites[position].coord_y; + switch(player){ case 0: player_a.clear();