Merge pull request #35 from H4CK3R-01/fix_server

Try to fix server
This commit is contained in:
Florian Kaiser 2021-06-17 10:02:23 +02:00 committed by GitHub
commit 7c8cc11068
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -65,16 +65,18 @@ io.on('connection', socket => {
}); });
socket.on('new message', function (data) { socket.on('new message', function (data) {
if (gameState[socket.room] !== undefined && addedUser) {
socket.broadcast.to(socket.room).emit('new message', { socket.broadcast.to(socket.room).emit('new message', {
username: socket.username, username: socket.username,
message: data message: data
}); });
generate_log_message(socket.room, socket.username, "MESSAGE", data); generate_log_message(socket.room, socket.username, "MESSAGE", data);
}
}); });
socket.on('disconnect', function () { socket.on('disconnect', function () {
if (addedUser) { if (gameState[socket.room] !== undefined && addedUser) {
socket.broadcast.to(socket.room).emit('user left', socket.username); socket.broadcast.to(socket.room).emit('user left', socket.username);
let index = -1; let index = -1;
for (let i = 0; i < gameState[socket.room].players.length; i++) { for (let i = 0; i < gameState[socket.room].players.length; i++) {
@ -102,7 +104,7 @@ io.on('connection', socket => {
// Game // Game
socket.on('roll dice', function () { socket.on('roll dice', function () {
if (gameState[socket.room] !== undefined && addedUser) {
if (gameState[socket.room].players[gameState[socket.room].whosNext].socketUsername === socket.username) { if (gameState[socket.room].players[gameState[socket.room].whosNext].socketUsername === socket.username) {
gameState[socket.room].started = true; gameState[socket.room].started = true;
let sides = 3; let sides = 3;
@ -114,9 +116,11 @@ io.on('connection', socket => {
} else { } else {
// TODO // TODO
} }
}
}); });
socket.on('get card', function (difficulty) { socket.on('get card', function (difficulty) {
if (gameState[socket.room] !== undefined && addedUser) {
if (gameState[socket.room].players[gameState[socket.room].whosNext].socketUsername === socket.username) { if (gameState[socket.room].players[gameState[socket.room].whosNext].socketUsername === socket.username) {
io.in(socket.room).emit('card', {'username': socket.username, 'card': getRandomCard(difficulty)}); io.in(socket.room).emit('card', {'username': socket.username, 'card': getRandomCard(difficulty)});
@ -124,12 +128,15 @@ io.on('connection', socket => {
} else { } else {
// TODO // TODO
} }
}
}); });
socket.on('card finished', function (difficulty, answerIsCorrect) { socket.on('card finished', function (difficulty, answerIsCorrect) {
if (gameState[socket.room] !== undefined && addedUser) {
if (answerIsCorrect) gameState[socket.room].players[gameState[socket.room].whosNext].move(difficulty); if (answerIsCorrect) gameState[socket.room].players[gameState[socket.room].whosNext].move(difficulty);
io.in(socket.room).emit('card destroyed'); io.in(socket.room).emit('card destroyed');
gameState[socket.room].finish_turn(); gameState[socket.room].finish_turn();
}
}); });
}); });