- Some small improvements

- Reformatting
This commit is contained in:
H4CK3R-01
2021-07-12 13:28:23 +02:00
committed by H4CK3R-01
parent 58e9cd7115
commit a44802fa56
5 changed files with 20 additions and 32 deletions

View File

@@ -10,7 +10,7 @@ class Game {
ONGOING: 1,
IS_DRAW: 2,
IS_WON: 3
}
};
constructor() {
this.currentStatus = Game.STATUS.SETTING_UP;
@@ -102,7 +102,7 @@ class Game {
}
removePlayerName(playerName) {
this.playerNames.splice(this.playerNames.indexOf(playerName), 1)
this.playerNames.splice(this.playerNames.indexOf(playerName), 1);
}
}

View File

@@ -2,10 +2,10 @@ const Game = require('./Game');
const express = require('express');
const fs = require('fs');
const { instrument } = require("@socket.io/admin-ui");
const {instrument} = require("@socket.io/admin-ui");
const app = express();
const server = require('http').createServer(app);
const { Server } = require("socket.io");
const {Server} = require("socket.io");
const io = new Server(server);
let cards = JSON.parse(fs.readFileSync(__dirname + '/../data/fragen_10_06_21_final_new_format.json'));
@@ -118,7 +118,7 @@ io.on('connection', socket => {
if (game[socket.room].currentStatus !== Game.STATUS.ONGOING) return;
if (game[socket.room].current_player_is(socket.username)) {
io.in(socket.room).emit('card', { 'username': socket.username, 'card': getRandomCard(difficulty) });
io.in(socket.room).emit('card', {'username': socket.username, 'card': getRandomCard(difficulty)});
generate_log_message(socket.room, socket.username, "CARD", difficulty);
} else {
@@ -151,17 +151,6 @@ io.on('connection', socket => {
});
io.in(socket.room).emit('update Hunter', game[socket.room].hunter.getPosition());
switch (game[socket.room].currentStatus) {
case Game.STATUS.IS_WON:
console.log("FINISHED");
break;
case Game.STATUS.IS_DRAW:
console.log("DRAW");
break;
default:
break;
}
});
});