Merge branch 'game_backend' into development
# Conflicts: # public/js/game.js
This commit is contained in:
commit
d5504c631e
@ -1,8 +1,10 @@
|
||||
let express = require('express');
|
||||
let fs = require('fs');
|
||||
let app = express();
|
||||
let server = require('http').createServer(app);
|
||||
let {Server} = require("socket.io");
|
||||
let io = new Server(server);
|
||||
let cards = JSON.parse(fs.readFileSync(__dirname + '/../data/cards.json'));
|
||||
|
||||
let port = 5000;
|
||||
server.listen(port, function () {
|
||||
@ -46,6 +48,23 @@ io.on('connection', socket => {
|
||||
|
||||
generate_log_message(socket.room, socket.username, "LEFT", "");
|
||||
});
|
||||
|
||||
|
||||
// Game
|
||||
socket.on('roll dice', function () {
|
||||
let sides = 3;
|
||||
let randomNumber = Math.floor(Math.random() * sides) + 1;
|
||||
|
||||
io.in(socket.room).emit('dice', randomNumber);
|
||||
|
||||
generate_log_message(socket.room, socket.username, "DICE", randomNumber);
|
||||
});
|
||||
|
||||
socket.on('get card', function (difficulty) {
|
||||
io.in(socket.room).emit('card', getRandomCard(difficulty));
|
||||
|
||||
generate_log_message(socket.room, socket.username, "CARD", difficulty);
|
||||
});
|
||||
});
|
||||
|
||||
function generate_log_message(room, user, type, message) {
|
||||
@ -63,6 +82,9 @@ function generate_log_message(room, user, type, message) {
|
||||
case 'RUNNING':
|
||||
color = '\x1b[35m';
|
||||
break;
|
||||
case 'DICE':
|
||||
color = '\x1b[34m';
|
||||
break;
|
||||
default:
|
||||
color = '\x1b[0m';
|
||||
}
|
||||
@ -74,7 +96,24 @@ function generate_log_message(room, user, type, message) {
|
||||
console.info("%s[%s] [%s] [%s]\x1b[0m %s", color, room, user, type, reset_color, message);
|
||||
}
|
||||
|
||||
function getRandomCard(difficulty) {
|
||||
let filtered_cards = cards.filter(card => {
|
||||
return card.diffuculty === difficulty;
|
||||
});
|
||||
|
||||
return shuffleAnswers(filtered_cards[Math.floor(Math.random() * filtered_cards.length)]);
|
||||
}
|
||||
|
||||
function shuffleAnswers(card) {
|
||||
for (let i = card.answers.length - 1; i > 0; i--) {
|
||||
let j = Math.floor(Math.random() * (i + 1));
|
||||
[card.answers[i], card.answers[j]] = [card.answers[j], card.answers[i]];
|
||||
}
|
||||
return card;
|
||||
}
|
||||
|
||||
|
||||
function pad(width, string, padding) {
|
||||
if (string === undefined || string === null) return pad(width, " ", " ");
|
||||
return (width <= string.length) ? string : pad(width, string + padding, padding)
|
||||
}
|
||||
}
|
71
data/cards.json
Normal file
71
data/cards.json
Normal file
@ -0,0 +1,71 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"diffuculty": 1,
|
||||
"question": "Was?",
|
||||
"answers": [
|
||||
{
|
||||
"answer_a": "A",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_b": "B",
|
||||
"status": true
|
||||
},
|
||||
{
|
||||
"answer_c": "C",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_d": "D",
|
||||
"status": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"diffuculty": 2,
|
||||
"question": "Wie?",
|
||||
"answers": [
|
||||
{
|
||||
"answer_a": "A",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_b": "B",
|
||||
"status": true
|
||||
},
|
||||
{
|
||||
"answer_c": "C",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_d": "D",
|
||||
"status": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"diffuculty": 3,
|
||||
"question": "Wo?",
|
||||
"answers": [
|
||||
{
|
||||
"answer_a": "A",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_b": "B",
|
||||
"status": true
|
||||
},
|
||||
{
|
||||
"answer_c": "C",
|
||||
"status": false
|
||||
},
|
||||
{
|
||||
"answer_d": "D",
|
||||
"status": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
Loading…
Reference in New Issue
Block a user