Logic #32
@ -35,31 +35,22 @@ let rolled_number_text = new PIXI.Text("", rolled_number_style);
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// fields
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let sprites = [
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// First row
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new Sprite(1, 1),
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new Sprite(3, 1),
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new Sprite(5, 1),
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new Sprite(7, 1),
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new Sprite(9, 1),
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// Second row
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new Sprite(1, 3),
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new Sprite(9, 3),
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// Third row
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new Sprite(1, 5),
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new Sprite(9, 5),
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// Fourth row
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new Sprite(1, 7),
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new Sprite(9, 9),
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new Sprite(9, 7),
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// Fifth row
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new Sprite(9, 5),
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new Sprite(9, 3),
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new Sprite(9, 1),
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new Sprite(7, 1),
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new Sprite(5, 1),
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new Sprite(3, 1),
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new Sprite(1, 1),
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new Sprite(1, 3),
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new Sprite(1, 5),
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new Sprite(1, 7),
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new Sprite(1, 9),
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new Sprite(3, 9),
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new Sprite(5, 9),
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new Sprite(7, 9),
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new Sprite(9, 9),
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new Sprite(7, 9)
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];
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function start_game() {
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@ -74,7 +65,6 @@ function start_game() {
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sprites.forEach(sprite => app.stage.addChild(sprite.getSprite()));
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// Red border
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let red_border = generate_red_border(new PIXI.Graphics());
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app.stage.addChild(red_border);
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