Fixed scoreboard #52
@ -164,10 +164,6 @@ function start_game() {
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score_button_text.x = sprite_size * 3 + 25 - sprite_size * 0.2;
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score_button_text.y = sprite_size * 7 + 25 - sprite_size * 0.2 + sprite_size * 0.5;
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socket.on('updatePlayerNames', function (playerNames) {
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this.playerNames = playerNames;
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score_button = new PIXI.Graphics();
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score_button.lineStyle(4, 0x000000, 1);
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score_button.beginFill(0x7d7d7d);
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@ -178,16 +174,22 @@ function start_game() {
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score_button.defaultCursor = 'pointer';
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score_button.on('pointerdown', function () {
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card = new Card(game_board_size, "",
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{ "text": playerNames[0]? playerNames[0] + ": " + positions[0] : ("Kein Spieler"), "status": false },
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{ "text": playerNames[1]? playerNames[1] + ": " + positions[1] : ("Kein Spieler"), "status": false },
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{ "text": playerNames[2]? playerNames[2] + ": " + positions[2] : ("Kein Spieler"), "status": false },
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{ "text": playerNames[3]? playerNames[3] + ": " + positions[3] : ("Kein Spieler"), "status": false }, 0, false);
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{"text": playerNames[0] ? playerNames[0] + ": " + positions[0] : ("Kein Spieler"), "status": false},
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{"text": playerNames[1] ? playerNames[1] + ": " + positions[1] : ("Kein Spieler"), "status": false},
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{"text": playerNames[2] ? playerNames[2] + ": " + positions[2] : ("Kein Spieler"), "status": false},
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{
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"text": playerNames[3] ? playerNames[3] + ": " + positions[3] : ("Kein Spieler"),
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"status": false
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}, 0, false);
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card.showCard();
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show_card = true;
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});
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app.stage.addChild(score_button);
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score_button.addChild(score_button_text);
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socket.on('updatePlayerNames', function (p) {
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playerNames = p;
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});
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