class Player { constructor(name) { this.name = name; this.position = 0; this.isAlive = true; } move_by(amount) { if (this.position !== 16) { if (this.position > 11) { this.position++; } else if (this.position + amount > 11) { this.position = 12; } else { this.position += amount; } } } } module.exports = Player;