- Added plugin source code
- removed plugin dll - Changed file structure - Added readme
This commit is contained in:
36
SOURCE/Plugin/Properties/AssemblyInfo.cs
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36
SOURCE/Plugin/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Allgemeine Informationen über eine Assembly werden über die folgenden
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// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
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// die einer Assembly zugeordnet sind.
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[assembly: AssemblyTitle("ModellingWizard")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("DHBW-Stuttgart")]
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[assembly: AssemblyProduct("ModellingWizard")]
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[assembly: AssemblyCopyright("Copyright © DHBW-Stuttgart TINF19C")]
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[assembly: AssemblyTrademark("ModellingWizard")]
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[assembly: AssemblyCulture("")]
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// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
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// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
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// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
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[assembly: ComVisible(false)]
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// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
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[assembly: Guid("d617ec39-894b-4685-92c9-315cd69ca4b1")]
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// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
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//
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// Hauptversion
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// Nebenversion
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// Buildnummer
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// Revision
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//
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// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
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// indem Sie "*" wie unten gezeigt eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.0.0.0")]
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[assembly: AssemblyFileVersion("2.0.0.0")]
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163
SOURCE/Plugin/Properties/Resources.Designer.cs
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163
SOURCE/Plugin/Properties/Resources.Designer.cs
generated
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Aml.Editor.Plugin.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aml.Editor.Plugin.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] AutomationComponentLibrary_v1_0_0 {
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get {
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object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] AutomationComponentLibrary_v1_0_0_CAEX3_BETA {
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get {
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object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_CAEX3_BETA", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] AutomationComponentLibrary_v1_0_0_Full {
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get {
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object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_Full", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA {
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get {
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object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] ElectricConnectorLibrary_v1_0_0 {
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get {
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object obj = ResourceManager.GetObject("ElectricConnectorLibrary_v1_0_0", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_collapse_arrow_24 {
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get {
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object obj = ResourceManager.GetObject("icons8-collapse-arrow-24", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_dienstleistungen_26__1_ {
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get {
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object obj = ResourceManager.GetObject("icons8-dienstleistungen-26 (1)", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_expand_arrow_24 {
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get {
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object obj = ResourceManager.GetObject("icons8-expand-arrow-24", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap icons8_plus_mathe_30 {
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get {
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object obj = ResourceManager.GetObject("icons8-plus-mathe-30", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] IndustrialSensorLibrary_v1_0_0 {
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get {
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object obj = ResourceManager.GetObject("IndustrialSensorLibrary_v1_0_0", resourceCulture);
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return ((byte[])(obj));
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}
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}
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}
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}
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151
SOURCE/Plugin/Properties/Resources.resx
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151
SOURCE/Plugin/Properties/Resources.resx
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@@ -0,0 +1,151 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="icons8-collapse-arrow-24" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\icons8-collapse-arrow-24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="icons8-plus-mathe-30" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\icons8-plus-mathe-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="icons8-dienstleistungen-26 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\icons8-dienstleistungen-26 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="icons8-expand-arrow-24" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\icons8-expand-arrow-24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="ElectricConnectorLibrary_v1_0_0" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\ElectricConnectorLibrary_v1_0_0.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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||||
<data name="AutomationComponentLibrary_v1_0_0" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\AutomationComponentLibrary_v1_0_0.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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||||
<data name="AutomationComponentLibrary_v1_0_0_CAEX3_BETA" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\AutomationComponentLibrary_v1_0_0_CAEX3_BETA.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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||||
<data name="AutomationComponentLibrary_v1_0_0_Full" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\AutomationComponentLibrary_v1_0_0_Full.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</data>
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||||
<data name="AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</data>
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||||
<data name="IndustrialSensorLibrary_v1_0_0" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>..\Resources\IndustrialSensorLibrary_v1_0_0.aml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</data>
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||||
</root>
|
Reference in New Issue
Block a user