TINF20C_ModellingWizard_Dev.../SOURCE/Plugin/Properties/Resources.Designer.cs
H4CK3R-01 98119c56f4 - Added plugin source code
- removed plugin dll
- Changed file structure
- Added readme
2022-03-11 17:13:30 +01:00

164 lines
6.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Aml.Editor.Plugin.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Aml.Editor.Plugin.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] AutomationComponentLibrary_v1_0_0 {
get {
object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] AutomationComponentLibrary_v1_0_0_CAEX3_BETA {
get {
object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_CAEX3_BETA", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] AutomationComponentLibrary_v1_0_0_Full {
get {
object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_Full", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA {
get {
object obj = ResourceManager.GetObject("AutomationComponentLibrary_v1_0_0_Full_CAEX3_BETA", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] ElectricConnectorLibrary_v1_0_0 {
get {
object obj = ResourceManager.GetObject("ElectricConnectorLibrary_v1_0_0", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_collapse_arrow_24 {
get {
object obj = ResourceManager.GetObject("icons8-collapse-arrow-24", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_dienstleistungen_26__1_ {
get {
object obj = ResourceManager.GetObject("icons8-dienstleistungen-26 (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_expand_arrow_24 {
get {
object obj = ResourceManager.GetObject("icons8-expand-arrow-24", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_plus_mathe_30 {
get {
object obj = ResourceManager.GetObject("icons8-plus-mathe-30", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] IndustrialSensorLibrary_v1_0_0 {
get {
object obj = ResourceManager.GetObject("IndustrialSensorLibrary_v1_0_0", resourceCulture);
return ((byte[])(obj));
}
}
}
}