From fa33f5f24de1d511d1782e416ed5029d7f3de03e Mon Sep 17 00:00:00 2001 From: NormalParameter Date: Mon, 8 Nov 2021 15:39:44 +0100 Subject: [PATCH] Inserting pictures --- 2.-Software-Architecture-Specification.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/2.-Software-Architecture-Specification.md b/2.-Software-Architecture-Specification.md index 61d01b6..000712e 100644 --- a/2.-Software-Architecture-Specification.md +++ b/2.-Software-Architecture-Specification.md @@ -131,11 +131,11 @@ The architecture design in Figure 2 is the design created by the first developme # 5. System Design -![Couldn't Load Picture](RackMultipart20211105-4-tbt2na_html_34bab3433846f0d9.png) +![Couldn't Load Picture](https://user-images.githubusercontent.com/76038781/140761356-05e600c3-b11f-46a8-9bb2-355cdc1e82db.PNG) This figure is showing the complete software structure design. -![Couldn't Load Picture](RackMultipart20211105-4-tbt2na_html_6cedf9e7fcc19487.png) +![Couldn't Load Picture](https://user-images.githubusercontent.com/76038781/140761360-67adafbe-f4c9-4279-a80e-d0430b1b5cc9.png) Still the MVC pattern is a small part of the whole system design. In this case the InputFromUser is obviously the user input. DeviceDesc (standing for Device Description), due to its two different C# program files, once maps the GUI and once the controller. DataMW is the class that takes care of the data management and creates an object of the type MWData, which can then export, store and process through the controller.