reorder sprites

This commit is contained in:
Thorsten Rausch 2021-06-15 17:37:42 +02:00
parent dd34403a3e
commit 10e69084bc

View File

@ -35,31 +35,22 @@ let rolled_number_text = new PIXI.Text("", rolled_number_style);
// fields
let sprites = [
// First row
new Sprite(1, 1),
new Sprite(3, 1),
new Sprite(5, 1),
new Sprite(7, 1),
new Sprite(9, 1),
// Second row
new Sprite(1, 3),
new Sprite(9, 3),
// Third row
new Sprite(1, 5),
new Sprite(9, 5),
// Fourth row
new Sprite(1, 7),
new Sprite(9, 9),
new Sprite(9, 7),
// Fifth row
new Sprite(9, 5),
new Sprite(9, 3),
new Sprite(9, 1),
new Sprite(7, 1),
new Sprite(5, 1),
new Sprite(3, 1),
new Sprite(1, 1),
new Sprite(1, 3),
new Sprite(1, 5),
new Sprite(1, 7),
new Sprite(1, 9),
new Sprite(3, 9),
new Sprite(5, 9),
new Sprite(7, 9),
new Sprite(9, 9),
new Sprite(7, 9)
];
function start_game() {
@ -74,7 +65,6 @@ function start_game() {
sprites.forEach(sprite => app.stage.addChild(sprite.getSprite()));
// Red border
let red_border = generate_red_border(new PIXI.Graphics());
app.stage.addChild(red_border);