hunter is visible after game ends

This commit is contained in:
H4CK3R-01 2021-07-13 16:29:05 +02:00 committed by H4CK3R-01
parent b7ca0f8a56
commit 52b5b7b9a2

View File

@ -150,14 +150,14 @@ io.on('connection', socket => {
game[socket.room].finish_turn();
io.in(socket.room).emit('update Hunter', game[socket.room].hunter.getPosition());
io.in(socket.room).emit('player moved', {
"next_player": game[socket.room].players[game[socket.room].currentPlayerIndex].name,
"player": index,
"position": position,
"state": game[socket.room].currentStatus,
});
io.in(socket.room).emit('update Hunter', game[socket.room].hunter.getPosition());
});
});